You think you know… then you sit down with relatives and friends at christmas and you discover… Aah no! You can play this game a different way. Then the inevitable discussion starts… “I’m not sure about that, let’s just check what the rules say”. And so you all agree how you’re going to play, and it usually ends up being a load of fun!
So sometimes you need to set rules to get everyone playing together, and understanding each other’s game as a result. We often rebel against rules put on us to limit our behaviour, but in this context it is to facilitate and enable collaborative working. We create a common safe space and culture for us all to go on a journey of creativity and discovery together.
The Jam will be full of games and creative play – so we’ll be having some house rules to play by. Check some of these out for size…
Service Design Network | Student Workshops | Berlin 2010
01 Learn by doing not debating
02 Be wild and crazy, surprise your group and yourself
03 Experience Trumps theory
04 Have fun. Lots of it.
05 Have lots of ideas. Get them out of your head
06 Ask questions why? why? why?
07 Focus on your persona’s needs and insights
08 Build on each others ideas. Make it “our” idea not “mine”.
09 Don’t judge. Everything is possible. Separate idea generation
from evaluation. Filter later
10 The proof of the pudding is in the eating
11 Listen! Don’t talk while others talk.
12 Sketch, craft and prototype. Make your ideas visual and tangible.
Don’t judge, everything is possible – This one is pretty key to getting the process going. It’s a common guide for designers learning to generate ideas… and not always given it’s full space in the professional world. To create, we can suspend reality while we check out the options and opportunities around a challenge or problem that we are trying to solve. And the way we do this is… Separate idea generation from evaluation – We do need to evaluate ideas, critical that we do, but at the right time… after we’ve had chance to see what the options are and can be.
Learning by doing, not debating… this is pretty primary for Service Design workshopping… we are often so passionate and full of ideas we can get lost in debate and trying to understand one anothers’ point of view. But if we put our words down and start doing and allow the ideas to be shared, develop and grow, you soon find you begin to make progress and what’s better than that… it’s fun!
If you have any other tips on how collaborative workshops can work…
we are more than open to ideas. Get in touch…
Special Thanks to Service Design Network Conference | Student Workshops | Berlin 2010